Djinn

"Elemental Lords” by their own determination, Djinn are highly solitary and territorial creatures of immense natural magic.  They are a step beneath gods, with some of their elders being seen as gods themselves.  They rule Moksha, from which they have waged an endless war for control of Jia.

Origins
The Djinn are the direct descendents of the elemental gods. Each traces their ancestry back to one of the four elemental gods. Interestingly, as Djinn as true immortals (save for they can be killed or at least banished) their identities shift over time. Names and genders come and go, and their identities are often marked by their possessions more than their persons. Still, their essential selves: often greed based, remain consistent.

Organization
Though Moksha is ostensibly a “kingdom,” it is more a series of competitors seeking to remain extant through vague cooperation. Djinn are naturally territorial and will often conspire against each other for gains in wealth or prestige. For this reason they have never been able to band together overly long and thus, have never been able to conquer their inferiors.

They form individual sultanates, with each sultan in control of his own domain. However, they are forced to answer the call of the strongest of their collective. This is the Hadrah, who reigns from the Golden Palace in Vyrvat. The current Hadrah is Kazzar, a descendent of Atesh the Burning.

Because of their ancestors, Djinn do have differing definitions of how to rule. Though few would call Djinn kind, the aquatic djinn tend to be the most considerate, whereas the air are tricksters, the earth are solemn, and the fire quick to anger and action.

Military
With their immense wealth and power, Djinn can field armies that would cause most races to tremble with fear. However, as they fear each other they never deploy these with any great number as they must always protect their own assets.

Djinn first utilized the Nirvans as their frontline soldiers and later the Sylph when the former rebelled. Having lost both slave nations, they now rely on those they can buy as mercenaries. But it is their awesome spellcasting that makes them truly terrifying.

Enemies
Nirvans, Kyn, Syn, and Horselords. Anyone that is in their way. Other Djinn.

Religion
They worship themselves.

Historical Significance
Djinn were the masters of the land before the Syn defied them. Merciless in their battle, they forced the growth of the Eternal Kingdom and eventually led to its downfall, all the while encouraging the world to develop vast systems to counteract them.

Djinn created the Sylph and a few joined in the Dread Tumult. As Kin’u now stands opposed to them, it can be said they are also the cause for the creation of the hengeyokai.